clairerr's blog

SWTOR 7.0 Sorcerer has brought a lot of changes, and many players want to know what changes this will bring to their characters. Some players even prepared enough SWTOR Credits in order to hit the highest damage in the battle. Here are some changes it brings, and interested players can learn about it.

Volt Rush / TK Blitz. Its damage output is very close to Lightning Bolt /TK Burst, and the amount of healing is enough to make up for the slight loss of DPS. Lightning / TK needs to benefit from Forked Lightning / TK Momentum, and there is a 50% chance of applying a layer of agility. The range of treatment should also be expanded to 35m, which can heal players. For Madness / Balance, it should be a partial replacement for Force Lightning / TK Throw. Both damage and healing should generate a bunch of Wrath / Presence of Mind and Fulminating Current / Psychokinetic Torrent proc. So players prepare enough SWTOR Credits to increase damage.

Whirlwind Whirlwind / Force Lift Force Lift. Now, the tooltip does not mention the fact that the player will be stunned if interrupted early, which is the second component of the Haunted Dreams/Containment utility effect. From a purely numerical point of view, Volt Rush / TK Blitz is better. Basically, players can offset 6 GCD damage per minute, while using Whirlwind / Force Lift, assuming that the CC is not damaged, they can only offset 5 at most. Players can also Buy SWTOR Credits to get some useful equipment.

35 levels to choose. At level 35, Sorcerers / Sages choose 1 of Unlimited Power / Force Empowerment or 2 other subject-specific passives. Only 1 person on the team needs to have each raid buff, and they are not usable in the arena at all, and they are not very useful in the 8-player battle zone, so in these situations it is good to have an alternative. If there are sufficient SWTOR Credits, players can use them to improve themselves.
Oct 17 '21 · 0 comments · Tags: buy swtor credits, iggm, swtor credits
The latest SWTOR PTS update 7.0 brings more changes to the Sorcerer class. Many players are very excited about this. Everyone wants to know what changes their class will bring. Players all want to see their class become more powerful, but more players will want to prepare enough SWTOR Credits for their class to increase their damage. Here are some changes that players can learn about.

Ability Pruning. Force Slow. This is the only ability that Sorcerers/Sages has completely lost. The last version of Extrication / RescuePTS used ability as one of the ability choices at level 70, but now it seems to disappear completely. The Dark Resilience / Valiance effect is one of the current choices. It will enhance the relief / rescue, so BioWare may forget to return it as a basic ability. Or maybe BioWare has not updated the text yet. It is a super situation in PvE and is only occasionally used outside of Huttball in PvP. Technically, it is unnecessary because the player can pass the ball directly. If the player pulls someone when they don’t want to be pulled, it can sometimes cause anger. But players will Buy SWTOR Credits to buy useful equipment.

70 level selection. At level 70, Sorcerers / Sages must choose one of 3 unique abilities: Whirlwind / Force Lift (including Haunted Dreams/Containment utility effect), Phase Walk, Volt Rush / TK Blitz (including Storm’s Succor / Metaphysical Mender tactical effect). For some low-level players, they can prepare SWTOR Credits to quickly upgrade.

Phase Walk. In PvE, players often need to be told to use it, otherwise they will forget its existence, which usually only means that it will be used in the most obvious use case, even if it is more useful than that. In PvP, it is a more restricted and worse incognito version. In a non-ranked theater, it may be helpful to the goal, but not that good on defense. Since it takes a long time to recover after teleportation, it is usually best for players to run away after death. The only defensive improvement it brings to you is a delay of a few more seconds. Or players can use SWTOR Credits to buy some useful items to deal with.
Oct 14 '21 · 0 comments · Tags: buy swtor credits, iggm, swtor credits

For Star Wars: The Old Republic, with the upcoming expansion "Legacy of the Sith", all professions will undergo major changes. And the official celebration of the upcoming anniversary of Star Wars: The Old Republic has begun. Also includes: many new game content, events, updates, etc. The next important story chapter is based on the dynamic story of Star Wars: The Old Republic, allowing the heroes to embark on a hopeful and exciting adventure. Players will once again determine the fate of the galaxy. So players must Buy SWTOR Credits to deal with various dangerous situations.


This time, players can explore several planets to reveal the final plan of the traitor Sith Lord Darth Margus. In addition to the comfort of many games, this expansion also brings a new fighting style function, which should significantly improve the SWTOR gaming experience. At the same time, if players want a better gaming experience, they can also buy SWTOR Credits to get some useful items and enhance their strength.


According to the current rules in SWTOR, each class has access to two so-called extended classes. By choosing a class, players decide the storyline to follow, and their advanced class determines their combat gameplay. However, the current selection does not cover all popular character/combat combinations. Game designers now want to change this. The developers have made great progress in the work of the new gameplay. Players can currently put most classes and their updated combat styles into SWTOR Credits and prepare SWTOR Credits to increase their damage through their pace on the SWTOR PTR server.


Developers stated that their goal is to make the active abilities, passive modifiers, and other functions of the class clearer and easier to understand without sacrificing class identity. In order to achieve these goals, they identified the key aspects of mercenaries, PowerTech, masters and predators, and analyzed how players perceive and use the capabilities of these professions. Then they focus on explaining these skills to players so that they can make informed decisions when upgrading and customizing. At the same time, the most important thing for players is buy SWTOR Credits to have a deeper understanding of class.

Oct 13 '21 · 0 comments · Tags: buy swtor credits, swtor credits, iggm
Pages: « 1 2