On top of this, here comes the new Maplestory M Mesos Black Friday Revenue which heavily, heavily endorsed pay-to-win approaches; A rank nebulites and high Gorgeous Souls, then the Outlaw Heart.What in honest Earth's thing is this? Where did "less pay-to-win" ideas go? This is up pay-to-win, yet of all the crashes in CS and restricted sources which were available literally for moments while some folks in the server hoarded the boxes.12 Slots - never introduced before, not this easy to get before.
Level 150 - Much Titanium Hearts, that were extremely hard to get and many end-game heart was flat 100.The best heart accessible through in-game approaches so much - Star's Heart (Level 10, 11 upgrade slots in total), along with ANY heart that has been introduced so far were completely untradeable after usage. Now came this new uber heart - Tradeable, more slots, greater level - more starforce potentials.
If your intentions were to make "A Better Maple", this certainly is not making Maplestory any better; because this sport is specifically rewarding paying gamers and non-paying players are not as valued as the paying-players anymore.Very long thread, lots of ideas and topics covered. However, the purpose of this was. "A Better Maple" was released with some noticable changes particularly with pay-to-win states of this match.
The note was supposed to address how pay-to-win the game has gone and has been showing intentions to fix the game away from such Maple Story Mesos condition. Patches since March, up-to-date Marvel and Gachapon updates were not completely aligned with this particular "A Much Better Maple" patch, but had been doing great. Recent Gachapon patches slowly creeped more pay-to-win procedures, which can be really fine since this game won't endure without paying gamers.
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