Katy: Awesome, what exactly exactly got you began with Supergiant?Darren: Well, I guess everything started when I was eight years of age. Amir and I became friends when were little kidsand we was raised together and played in bands together. When he cofounded Supergiant he asked me to complete all from the audio and I said yes, and thats it. Unfortunately it is not very plicated.Katy: Thats actually quite a good thing.
laughsRobyn: In the past youve described Bastions music as acoustic frontier triphop, and youve also said the genre is extremely connected towards the feel of Bastion itself. I was curious if you are transitioning right into a different genre with Transistor and when so, how does one describe it?Darren: Yeah, the Transistor soundtrack definitely feels pretty different. I desired to do some from the similar synthesis of various styles that I did in Bastion to some extent, nevertheless its a different group of stuff this time around around.
This game, you realize, feels a great deal darker. The story is more of the personal story, whereas the storyline in Bastion was more pastoral. It was less personal. So this time around we are trying to complete some more specific stuff story wise. And so, I mean, the music this time around around includes a lot more electronic elements. It feels quite a little darker. There is really a lot of percussion and stuff, but it includes a less of the triphop vibe.
Im taking influences from everything like Imogen Heap, Bj?rk, and Radio Head, to postrock and electronic. So its likely to feel pretty different, I suspect.Robyn: If you had to provide the genre for Transistors music a reputation, an amount you refer to it as?Darren: Umm I guess I would refer to it as like electronic postrock, but then there is one other word that I would apply into it that I cant think about.
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