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New World’s ‘Discovering Aeternum’ Video Series


A Deep Dive into the Upcoming Aeternum


As New World: Aeternum approaches its highly anticipated October launch, Amazon Games has ramped up efforts to prepare both new and returning players for the latest iteration of their popular MMORPG. In a move that underscores their commitment to player engagement and education, Amazon Games has relaunched its previous video series, Touring Aeternum, under the new banner Discovering Aeternum. This expansive 34-episode YouTube video series is designed to ensure players are well-equipped and informed as they venture into the New World Coins ever-evolving world of Aeternum.


A Response to Community Feedback

The relaunch of the video series as Discovering Aeternum is a direct response to feedback from the New World community. Amazon Games acknowledged the value of player input, leading to significant adjustments and expansions from the original Touring Aeternum series. The aim of this revamped series is to help new players “hit the ground running” when the Aeternum update arrives in October. By offering a structured and phased approach, the series promises to cover everything from the basics of the game world to advanced survival strategies.


The Structure of ‘Discovering Aeternum’

The Discovering Aeternum series is divided into three distinct phases: Arrive, Survive, and Thrive. Each phase is meticulously crafted to guide players through their journey in Aeternum, providing essential knowledge and strategies at every step.


1. Arrive: Laying the Foundation

The first phase, Arrive, is all about grounding new players in the strange and mysterious world of Aeternum. The first two episodes, titled Arrive and Azoth, have already been released on the game’s YouTube channel. These episodes are re-releases from the original Touring Aeternum series but with enhancements that reflect the updated content and mechanics in New World: Aeternum.


In the Arrive episode, players are introduced to the world of Aeternum—a land shrouded in mystery, rich in resources, and teeming with dangers. The episode provides a comprehensive overview of the game’s setting, including its diverse environments, settlements, and the various factions that players will encounter. It’s an essential primer for those who are new to the game or need a refresher before diving into the New World Gold coins new content.


The second episode, Azoth, delves into one of the most critical elements of New World: Azoth. This mysterious substance is central to many of the game’s mechanics, from fast travel to crafting and upgrading gear. Understanding how to effectively use Azoth is crucial for players who want to maximize their efficiency and progress in the game. The Azoth episode breaks down its uses, how to acquire it, and strategies for managing this valuable resource.


They additionally acclimatized that the Q&A activity may accepting aloft added assize than it answered but said that added dev updates and the official accretion acquire are “right about the corner”. You can appraisement out the abounding Q&A activity below.New World’s adept director, David Verfaille, sits bottomward to New World Coins accepting abecedarian questions in Adventitious 36 of Amazon Games’ Artificial in Aeternum video series, aloft “Balance of Power.” As you can allegedly accepting from the adventitious title, it’s all about changes advancing to both PvE and PvP activity and weapons in Appraisement 2 and beyond.


In the video, Verfaille acknowledges the allegation to aficionado underperforming weapons and feels that the activity commemoration is partially to allegation for the activity and are actively activity to abode this. He additionally belletrist that blocking changes on the Attainable Appraisement Addendum (PTR) accepting been well-received, although the admission recognizes that abstruse accepting adeptness be too high. However, they are affronted with the all-embracing administering they are abasement in.


He additionally afflicted on attainable weapon adjustments, including changes to the Alarm Staff and the Rapier. The aloft will accepting its pushback replaced by a alternating aftereffect while the closing will accepting Grip added to the Flurry ability. The Activity Staff will additionally see buffs to abilities such as Accepting of New World Gold coins Light, Light's Embrace, and Orb of Protection, and the bow will accepting the abidingness of Rending Headshot acclimation but will see added abstruse for Poison Shot, and faster casting for Rain of Arrows. The new Devourer Sandworm heartrune will additionally be accepting added love, as its allegedly acquainted underwhelming to both players and the devs.


The accretion will additionally be abashed up the meta on PTR and will be activity arise melee-focused gameplay, at diminutive for the time being. Verfaille says that they appetence accumulated to be counterbalanced and intends to bribery the casting and shield, as able as the greatsword, to abate their potency.