It's an exciting time for Diablo. There's D2R Items the launch of Immortal and recently, you've showcased the first part the gameplay of Diablo 4. Rod as the overseer for the Diablo franchise, can you give us an update on the temperature of the Diablo franchise? Where are you at and what do you think it ought to be?
Rod Fergusson: I think it's never been a better time to be an Diablo player and Diablo player. There's Diablo on the market, and it's been out for 10 years now but even in the most recent season, Season 26. we have 150 million hours of playing.
In actuality, we just reached over 65 million players who played Diablo. As of the month September we saw Diablo 2: Resurrected come back, and we had more than five million players that came back to play D2:R. This is a PC game from the 21st century that has now been remastered and is available on consoles as well.
Immortal was launched recently, and is our big free-to-play mobile experience. Immortal will be able to reach lot more players; reaching those 3 billion gamers who may only play mobile. It is also a great way to get that free-to-play on mobile going where they are.
There's no entry barrier, which could mean that lots of people will to have the chance to play Diablo. Of of course, we'll see Diablo 4 coming really soon, and it's the cherry of the sundae. We're excited to have that feeling of returning to the dark side which Diablo 4 represents.
And Joe for you, as director on Diablo 4it has been an increase in momentum, and now you're next step in the one-two punch of Diablo returning. What's it been like to know that's your role and is it a lot of cheap diablo 2 resurrected items pressure; how do you deal with it?
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