Shely said: The strongholds are D2R Items a key part of the world. We really wanted players to be able to influence the world, and for their actions to influence the events that take place in Sanctuary. Sanctuary. When you come across these strongholds, there are numerous of them throughout the various areas.
Some have been ravaged by creatures. If you can clear them then you'll be able to make them a safe place for Sanctuary. There will be non-player characters and you'll be able to unlock side quests. Additional dungeons may be revealed in the process and the strongholds change as a result of the actions you've taken on that character during the course of.
Fergusson: It's interesting. When you're playing strongholds, they are, in RPG terms, instances in which essentially it's private. When you go to a strongholdand you are attempting to clear the stronghold, it's an private moment. So you join your group and do that fight.
But as soon as you have won that battle, then the area becomes one that is a social space. Now as Joe has said that it could be a town, it could be a dungeon, it could even be a new point where you could teleport, but the other players may be the same place.
This is why you're looking through those private strongholds are transformed into social areas that offer benefits to enable you to navigate the world--new equipment and looping through a dungeon, those sorts of things--[isan entertaining approach to influence the world as you're playing.
Shely Local events are constantly changing phenomena that take place across the world in the course of time. Therefore, if you're traveling around the globe, maybe you're going to do a quest or maybe you'll find some dungeons, or find yourself in the middle of a local celebration. There are a variety of types of D2R Ladder Items Buy events that happen and can last for a period of time.
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