New World players should know that Michael “Shroud” Grzesiek is a big fan of New World because he has spent a lot of time playing this game in the past month. Although many players want to get enough New World Gold in the game, there are also some controversies in New World. In a recent live broadcast, Shroud detailed one of his favorite things about MMO, the game does not control the player.
This is not a good thing that many other gamers think, and it may even discourage some people. However, Shroud believes that the amount of freedom granted is very attractive. He believes that the difference between New World is that it does not hold the player’s hand. Players can do things according to their own ideas, rather than the game telling them what to do. They can choose to do tasks in the game, make items to get New World Coins or other things. This is where the fun lies. Many players do nothing because they don’t know what to do.
Shroud obviously spends much more time on MMO than most gamers, so it makes sense that he will see greater appeal in games that offer less direction. Of course, while this applies to experienced players, it can also daunt for players who have been exposed to New World with little experience in the game type. But if they buy New World Coins or fully understand the gameplay and mechanics, then they will get a better experience in the game.
With how much direction to give players, there is no perfect answer. Developers like Amazon Game Studios have been struggling to find the right balance. Some players just don’t have the time or patience required. Shroud has previously stated that casual players may want to avoid New World. However, long-term MMO enthusiasts may find a lot of fun, no matter what, they need some New World Gold to enhance their adventure experience.
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